GitHub - Mobiletainment/Real-Time-Rendering-DirectX: A small application demonstrating Shadows, Bump Mapping, Anti-Aliasing and a Quaternion Camera under DirectX 10
![1.25 Inch Electronic Eyepiece Camera Digital Electronic Eyepiece Cameras Support DirectX VGA Card For Astrophotography| | - AliExpress 1.25 Inch Electronic Eyepiece Camera Digital Electronic Eyepiece Cameras Support DirectX VGA Card For Astrophotography| | - AliExpress](https://ae01.alicdn.com/kf/S3a2b29ede9cd41abb585aed5ebc73b4bZ/1-25-Inch-Electronic-Eyepiece-Camera-Digital-Electronic-Eyepiece-Cameras-Support-DirectX-VGA-Card-For-Astrophotography.jpg_Q90.jpg_.webp)
1.25 Inch Electronic Eyepiece Camera Digital Electronic Eyepiece Cameras Support DirectX VGA Card For Astrophotography| | - AliExpress
GitHub - rafalboguski/Virtual_Camera: 3D world to 2D camera plane projection, basically renderer from scratch
![Version 1.1.12 now released, with enable/ disable camera option for multi-cam live-editing. Bug fixes for resolution control through blueprints and LODs. Download for free: https://www.unrealengine.com/marketplace/en-US/product/directx-12-livestream-to ... Version 1.1.12 now released, with enable/ disable camera option for multi-cam live-editing. Bug fixes for resolution control through blueprints and LODs. Download for free: https://www.unrealengine.com/marketplace/en-US/product/directx-12-livestream-to ...](https://i.redd.it/5g1atpe29bq61.png)