Tak0Tar0 on Twitter: "Note: If you want to use "Instanced Static Meshes" instead of "Hierarchical Instanced Static Meshes", you have to set "Mark Render State Dirty" boolean true." / Twitter
Tutorial: Three Simple Ways to Fade an Actor in Unreal Engine | Matt's Art Blog
UE4] Instanced Static Meshへの変換|株式会社ヒストリア
UE4 - Overview of Static Mesh Optimization Options
The Undead Dev
How to correctly set material for an instanced static mesh? - C++ - Epic Developer Community Forums
Problem with array of instanced static meshes: why can't I transform only one selected item of the array? : r/unrealengine
Unreal* Engine 4 Optimization Tutorial, Part 2
Changing Materials on a Instanced Static Mesh - Rendering - Epic Developer Community Forums
Moving 40,000 Cubes by Instanced Static Mesh On Material - Unreal Engine 4 - YouTube
Alex Stevens on Twitter: "Did you know that you can set per instance data on Instanced Static Mesh components? (Not just the auto instanced static meshes) Since 4.25, you can! #UETips https://t.co/vujkk3S7VG" /